Music of Things is way to see, touch, collaborate and create music. Any object can be used to represent a musical note. These objects can be kept on a table and their frequencies varies with their location on the table. The frequency is depicted with colored circle around the object. Higher the note warmer the color and vice versa. The table acts like a step sequencer and also a medium to collaborate. An overhead camera tracks all these objects and sends the information to a computer which plays the music through speakers.
HCI, Music, Image processing